Excavator Kunichi

  • stellaris - How do planet adjacency effects work? - Arqade

    May 10, 2016 · As far as I'm aware, the only buildings with adjacency bonuses are the Planetary Capital line of buildings (and their upgrades) starting from the Planetary Administration (after upgrading the Reassembled Ship Shelter). In this case, as per their descriptions, they provide +1/+2/+3 to production of adjacent Minerals, Energy, and Food.

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  • Steam Community :: Gigastructural Engineering & More (3.1

    Dec 18, 2017 · A structure built around a barren world to make it more habitable. Time to build: 1800/1800/1800/3600. Mineral cost: 10000/10000/10000. Requires Climate Restoration, the last spaceport tech, mega-engineering and a tech. The Yggdrasil Orchid Complex. Time to build: 2700/2700/2700/3600.

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  • Home · Wiki · stellaris / irm · GitLab

    Apr 26, 2021 · Engineering research area is composed mainly of the fields: Industry, Materials, Propulsion and Voidcraft.. The area provides access to several key points, including: new ship classes and starbase upgrades, strategic resources reveal, kinetic & explosive weapons, buildable pops, machine modification capabilities, improved mineral production & storage, and more.

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  • Steam Workshop::Perfect Stellaris 3.0+ Updated 8 October

    May 08, 2020 · May 8, 2020 @ 9:06pm. Oct 8 @ 1:15am. Description. Hello there, My name is Julian and I tend to make lots of mod lists for games that I enjoy and Stellaris is one of them. I have worked on this for more than 15 days (and counting), and I reached the …

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  • Steam Workshop::Revolutions - Ethics and Civics

    Stellaris Revolutions is a collection of mods to enhance the vanilla Stellaris experience. The focus is on the Culture-related aspects of the Empire creation and development, such as Ethics, Authorities, Civics, Traditions, Governments and Policies. The idea is to allow players more precise tuning of their Empire's culture, by significantly

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  • Stellaris Technology List with Cheat IDs | Stellaris Cheats

    Stellaris Technology List. A list of all technologies in Stellaris, along with their IDs for use in console commands, cheats and mods. For help using these cheat codes, please see the research_technology command page. HOI4 Unit Codes. Name.

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  • Stellaris: Plantoids Species Pack Crack Serial Key Keygen

    Aug 20, 2021 · Aug 11, 2016 — Plantoids is the first DLC package for Stellaris, Paradox It is the first Species Pack, introducing a new phenotype for players with original art and animations. Stellaris, origin, crack, Stellaris keygen, code, keygen, free, Stellaris key Stellaris serial key, product key, tutorial, sims, Stellaris activation key, .

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  • Washing machine - Wikipedia

    A washing machine (laundry machine, clothes washer, or washer) is a home appliance used to wash laundry.The term is mostly applied to machines that use water as opposed to dry cleaning (which uses alternative cleaning fluids and is performed by specialist businesses) or ultrasonic cleaners.The user adds laundry detergent, which is sold in liquid or powder form, to the wash water.

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  • Irony Mod Manager : Stellaris - reddit

    Download his zip, fire up irony, click the import button. Navigate to the zip file in question and select the zip file and hit OK. It couldn't get any straightforward than this. The .rar file cannot be opened as an archive, making the irony mod manager uninstallable.

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  • Stellaris - Late game performance slow down (analyse of a

    Nov 21, 2019 · Exact slow operations are null pointer check after loading the CPop pointer (~10-15% on the test instruction) and vtable pointer load from CPop (~35-50% on the load instruction). These numbers are extremely high for instructions that are not in a tight inner loop in a large function.

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  • Defense platforms need buffing for late game | Paradox

    Sep 24, 2021 · 3 ideas for helping the situation: 1) as starbases are upgraded, instead of or in addition to increasing the number of platforms, increase the platform hull points. 2) somehow integrate platforms into the starbases so they share hull points. 3) give defense platforms evasion similar to destroyers. 1.

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  • Stellaris Infinite Legacy by Academy Games — Kickstarter

    Oct 07, 2021 · Discover everything the universe of Stellaris Infinite Legacy has to offer with 2 to 6 players. This pledge level includes all unlocked Stretch Goals (shipped in the Empires Expansion box) and the Frontiers Expansion that adds the 5th and 6th players.

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  • Steam Workshop::SW:Fallen Republic

    The game doesn't load. Tried with newest stellaris version and the 3.0 beta. Using Irony mod manager and only the SW Fallen Republic mods installed. Anyone else have that? nikolas Nov 12 @ 5:38pm Change to version 3.0.4 of base game to fix crashes soul reaper Nov 12 @ 4:39pm the game seems to crash every-time i try to loud in to the game like

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  • The solution to the late game lack of pops,and making pops

    Oct 20, 2021 · Yeah, just culling jobs/pops in general and shifting even more towards efficiency increases rather than the ability to employ more would solve the problem. Returning to a model of one district/building = one job and having more ways to improve the …

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  • Home · Wiki · stellaris / irm · GitLab

    Stellaris is fighting this issue mostly by implementing the Sectors concept. And it definitely has a lot of gameplay issues and a lack of potential possibilities. So, currently we have several areas where we can spend our management skills and efforts to gain more efficiency during the …

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  • Stellaris guide: tips and tricks for beginners | PCGamesN

    Jan 21, 2021 · Stellaris builds on Paradox's rich architecture of emergent gameplay, with a dozen pieces of mechanics whizzing by your head while you try to keep …

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  • The Stellaris Naval Experience | Paradox Interactive Forums

    Oct 04, 2021 · The endgame always ending up being artillery battleships is a problem, but the solution isn't just to have weapon load outs stuck on randomize. Having a weapons be selected like this would actually lead to a meta where you are punished for researching certain technologies or researching battle debris, since by only researching the "best

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  • New Player, looking for some tips | Paradox Interactive Forums

    Nov 29, 2020 · New Player, looking for some tips. So, I started my first game of Stellaris over the weekend, running with all the gameplay DLCs enabled, Normal difficulty, but I don't think things are going super well in the year 2260. Was looking for some advice to figure out what I'm doing wrong, how I can fix it, and just for future knowledge.

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  • Stellaris Dev Diary #227 - Looking after the AI | Paradox

    Oct 19, 2021 · Stellaris is a sci-fi grand strategy game set 200 years into the future. It is developed by Paradox Development Studio and published by Paradox Interactive. This community wiki's goal is to be a repository of Stellaris related knowledge, useful for both new and experienced players and for modders.

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  • Ray Receiver | Dyson Sphere Program Wiki | Fandom

    Ray Receiving Efficiency []. This ranges from 0-, and is a measure of how efficient the power transmission is between the Dyson Sphere/swarm and the Receiver. Somewhat confusingly, you can always receive up to the maximum of your rated power (as given by Max Output), and inefficiencies are made up for by requesting extra on the sending side, such that

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